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- An error was detected in the highlighted statement:
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- . Please fix the error, and rerun the program.
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- a name of a variable was expected here, but something else was found
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- there is some illegal stuff to the right of the "=" sign
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- the second argument to Print is not 'move'. If you use the optional second argument, it must be 'move'
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- a Return statement is not legal outside of a Function
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- the second argument to Picture is not 'redefine'. If you use the optional second argument, it must be 'redefine'
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- a Picture definition can not be nested inside another Picture definition
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- a Picture definition can not be nested inside a Fill
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- a Picture cannot be defined while another Picture is being moved.
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- the Pen command requires arguments of the form name=value
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- the animation's speed must be greater then zero
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- the name= or picture= options of the Pen command cannot be used while defining a picture or doing a Fill
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- a name of a picture can be a number, but this number is a big too high..
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- Picture "%s" was never defined
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- illegal "move" argument. Use either "move=above" or "move=below"
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- illegal "trail" argument. Use either "trail=yes" or "trail=no"
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- illegal "end" argument. Use either end="yes", end="no" or end="copy"
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- illegal fontsize=%.0f; must be greater then 5
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- the fontstyle parameter cannot be numeric. Try using the Font Style command in the Tools menu
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- illegal fontstyle "%s". Try using the Font Style command in the Tools menu
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- the fontname parameter cannot be numeric. Try using the Font Name command in the Tools menu
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- could not find a font named "%s". Try using the Font Name command in the Tools menu
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- could not understand "%s=..."
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- if you use four arguments to the Repeat command, then the first argument must be a name of a variable
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- Repeat cannot be executed zero
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- Repeat's step size cannot be zero
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- the Repeat loop is infinite (i.e. it will never end)
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- you cannot start a Fill while moving a Picture
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- you cannot start a new Fill before the current Fill is done
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- a Fill pattern %d was used; you must use only patterns between 1 and 38
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- a Return was executed inside a Fill block - you must not do that
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- the Sound command's second argument, if used, must be either wait or nowait
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- sound "%s" cannot be found. Try using the Use a Sound command from the Tools menu
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- an Else has no corresponding If
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- variable '%s' is used although it was never assigned a value
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- the function call could not be completed, bacause %s
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- you cannot divide by zero
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- you cannot take the sqrt of a negative number
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- you cannot change the pen to a picture when allowing more then one graphics windows. You can fix that by checking the box in the Preferences menu
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- the argument of %s() must be between -1 and 1
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- the argument of ascii() must be a single character string
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- the argument of char() must be between 0 and 256
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- substr's second and third arguments must not be negative
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- the circle's radius is too small
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- Repeat loop limit (%ld iterations) was reached. If needed, change the Preferences
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- the name argument, if used, must be the first argument in the Pen comman.
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- the Pause argument must be positive
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- the required element of the associative array '%s' was never assigned a value
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- the width of the ask() input field is too small. Use a value wide enough to hold the reply to ask()
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- it is illegal to have a null string name a picture. A picture must have a name that is between 1 and 127 characters long
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- the Picture's name is too long. It must be between 1 and 127 characters long
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- you cannot execute CURVE while the previous CURVE is still running
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- function "%s" was called with more arguments then are necessary
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- call nesting limit (%ld nested calls) was reached when %s() was called. Maybe it's time to check your Preferences setting...
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- the seq() function call is illegal in this context. Use it only with the 'picture' mode of the Pen command
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- illegal argument to the 'defined' function. Only a single variable is accepted; other expressions are illegal
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- sound "%s" cannot be played, probably because it is not a sampled sound (status=%d). Playing other sounds is OK, though
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- sound "%s" cannot be played (status=%d)
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